/usr/share/swig/3.0.12/lua
NameSizeModeActions
carrays.i2560644editdlrm
factory.i5190644editdlrm
lua.swg89220644editdlrm
luakw.swg12200644editdlrm
luarun.swg667620644editdlrm
luaruntime.swg30260644editdlrm
luatypemaps.swg142490644editdlrm
lua_fnptr.i42280644editdlrm
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std_except.i19840644editdlrm
std_map.i17540644editdlrm
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std_vector.i30820644editdlrm
stl.i2910644editdlrm
typemaps.i194350644editdlrm
wchar.i10940644editdlrm
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Edit: /usr/share/swig/3.0.12/lua/luaruntime.swg (3026B)
/* ----------------------------------------------------------------------------- * luaruntime.swg * * all the runtime code for . * ----------------------------------------------------------------------------- */ %runtime "swigrun.swg"; /* Common C API type-checking code */ %runtime "luarun.swg"; /* Lua runtime stuff */ %insert(initbeforefunc) "swiginit.swg" %insert(initbeforefunc) %{ /* Forward declaration of where the user's %init{} gets inserted */ void SWIG_init_user(lua_State* L ); #ifdef __cplusplus extern "C" { #endif /* this is the initialization function added at the very end of the code the function is always called SWIG_init, but an earlier #define will rename it */ #if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC)) LUALIB_API int SWIG_init(lua_State* L) #else SWIGEXPORT int SWIG_init(lua_State* L) /* default Lua action */ #endif { #if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC) /* valid for both Lua and eLua */ int i; int globalRegister = 0; /* start with global table */ lua_pushglobaltable (L); /* SWIG's internal initialisation */ SWIG_InitializeModule((void*)L); SWIG_PropagateClientData(); #endif #if ((SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUA) && (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC)) || defined(SWIG_LUA_ELUA_EMULATE) /* add a global fn */ SWIG_Lua_add_function(L,"swig_type",SWIG_Lua_type); SWIG_Lua_add_function(L,"swig_equals",SWIG_Lua_class_equal); #endif #if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC) /* set up base class pointers (the hierarchy) */ for (i = 0; swig_types[i]; i++){ if (swig_types[i]->clientdata){ SWIG_Lua_init_base_class(L,(swig_lua_class*)(swig_types[i]->clientdata)); } } #ifdef SWIG_LUA_MODULE_GLOBAL globalRegister = 1; #endif #if (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_LUA) SWIG_Lua_namespace_register(L,&swig_SwigModule, globalRegister); #endif #if (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC) for (i = 0; swig_types[i]; i++){ if (swig_types[i]->clientdata){ SWIG_Lua_elua_class_register_instance(L,(swig_lua_class*)(swig_types[i]->clientdata)); } } #endif #if defined(SWIG_LUA_ELUA_EMULATE) lua_newtable(L); SWIG_Lua_elua_emulate_register(L,swig_SwigModule.ns_methods); SWIG_Lua_elua_emulate_register_clear(L); if(globalRegister) { lua_pushstring(L,swig_SwigModule.name); lua_pushvalue(L,-2); lua_rawset(L,-4); } #endif #endif #if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC) /* invoke user-specific initialization */ SWIG_init_user(L); /* end module */ /* Note: We do not clean up the stack here (Lua will do this for us). At this point, we have the globals table and out module table on the stack. Returning one value makes the module table the result of the require command. */ return 1; #else return 0; #endif } #ifdef __cplusplus } #endif %} /* Note: the initialization function is closed after all code is generated */