/usr/local/lib64/python3.6/site-packages/torch/include/ATen
NameSizeModeActions
core/-0755rm
cpu/-0755rm
cuda/-0755rm
cudnn/-0755rm
detail/-0755rm
hip/-0755rm
native/-0755rm
quantized/-0755rm
AccumulateType.h44380644editdlrm
ArrayRef.h440644editdlrm
ATen.h9980644editdlrm
autocast_mode.h67160644editdlrm
Backend.h430644editdlrm
Backtrace.h460644editdlrm
BatchedFallback.h9650644editdlrm
BatchedTensorImpl.h53830644editdlrm
CompositeExplicitAutogradFunctions.h16220644editdlrm
CompositeExplicitAutogradFunctions_inl.h540750644editdlrm
CompositeImplicitAutogradFunctions.h16220644editdlrm
CompositeImplicitAutogradFunctions_inl.h1420820644editdlrm
Config.h7340644editdlrm
Context.h127670644editdlrm
cpp_custom_type_hack.h53260644editdlrm
CPUApplyUtils.h125820644editdlrm
CPUFixedAllocator.h8300644editdlrm
CPUFunctions.h16000644editdlrm
CPUFunctions_inl.h1719240644editdlrm
CPUGeneratorImpl.h14310644editdlrm
CUDAFunctions.h16010644editdlrm
CUDAFunctions_inl.h1856960644editdlrm
CUDAGeneratorImpl.h46950644editdlrm
Device.h420644editdlrm
DeviceGuard.h11340644editdlrm
Dimname.h310644editdlrm
DimVector.h460644editdlrm
Dispatch.h521370644editdlrm
div_rtn.h2040644editdlrm
DLConvertor.h5760644editdlrm
dlpack.h52440644editdlrm
DynamicLibrary.h3690644editdlrm
ExpandUtils.h145060644editdlrm
Formatting.h340644editdlrm
Functions.h8463260644editdlrm
Generator.h460644editdlrm
InferSize.h21430644editdlrm
InitialTensorOptions.h4450644editdlrm
Layout.h420644editdlrm
MapAllocator.h29990644editdlrm
MatrixRef.h30160644editdlrm
MemoryOverlap.h11170644editdlrm
MetaFunctions.h16010644editdlrm
MetaFunctions_inl.h840060644editdlrm
NamedTensor.h350644editdlrm
NamedTensorUtils.h57470644editdlrm
NativeFunctions.h3546510644editdlrm
NativeMetaFunctions.h354450644editdlrm
NumericUtils.h27870644editdlrm
OpaqueTensorImpl.h60800644editdlrm
Operators.h17071990644editdlrm
OpMathType.h4600644editdlrm
Parallel.h48750644editdlrm
ParallelNative.h24430644editdlrm
ParallelNativeTBB.h29340644editdlrm
ParallelOpenMP.h30490644editdlrm
PTThreadPool.h3940644editdlrm
record_function.h240440644editdlrm
RedispatchFunctions.h11128860644editdlrm
RegistrationDeclarations.h5457770644editdlrm
SavedTensorHooks.h3280644editdlrm
Scalar.h440644editdlrm
ScalarOps.h22720644editdlrm
ScalarType.h1290644editdlrm
SequenceNumber.h3730644editdlrm
SmallVector.h470644editdlrm
SparseCsrTensorImpl.h20450644editdlrm
SparseCsrTensorUtils.h5230644editdlrm
SparseTensorImpl.h124170644editdlrm
SparseTensorUtils.h42190644editdlrm
Storage.h430644editdlrm
Tensor.h480644editdlrm
TensorAccessor.h510644editdlrm
TensorGeometry.h18550644editdlrm
TensorIndexing.h219230644editdlrm
TensorIterator.h299620644editdlrm
TensorIteratorInternal.h18620644editdlrm
TensorMeta.h29170644editdlrm
TensorNames.h25190644editdlrm
TensorOperators.h32750644editdlrm
TensorOptions.h490644editdlrm
TensorUtils.h56870644editdlrm
ThreadLocalState.h32890644editdlrm
TracerMode.h55760644editdlrm
TypeDefault.h6800644editdlrm
Utils.h59930644editdlrm
Version.h3400644editdlrm
VmapMode.h9520644editdlrm
VmapTransforms.h76540644editdlrm
WrapDimUtils.h34380644editdlrm
WrapDimUtilsMulti.h7680644editdlrm
Edit: /usr/local/lib64/python3.6/site-packages/torch/include/ATen/VmapTransforms.h (7654B)
#pragma once #include namespace at { // This file contains abstractions used for transforming *logical* vmap arguments // into *physical* arguments. (Keep reading for definitions of these terms). // NOTE: [Logical vs physical args] // Consider the following vmap. // vmap(vmap(func, in_dims=(2,)), in_dims=(0,))(torch.ones(2, 3, 4)) // This would produce a BatchedTensor wrapping a Tensor of size [2, 3, 4], // with batch dims 0 and 2: // BatchedTensor(ones(2, 3, 4), bdims=[(lvl=1,dim=0),(lvl=2,dim=2)]) // // We say the *logical* view of the tensor has size [3] -- tensors inside // `func` appear to have size [3]. // However, the *physical* underlying tensor (the one passed to vmap) has size // [2, 3, 4]. // // This notion of logical vs physical also extends to non-tensor arguments. // Consider the previous tensor; let's assume the user called // `torch.sum(tensor, dim=0)` inside of `func`. Then the logical // dimension they are reducing over is dim 0 but the physical dim is dim 1 // (the first non-batch dimension) // Forward declared; see NOTE: [What is a VmapPhysicalView?] struct VmapPhysicalView; // Most PyTorch operators take 4 or fewer inputs. constexpr int64_t kVmapTransformStaticInputSize = 4; using VmapPhysicalViewVec = SmallVector; // Pytorch generally advertises good performance for <= 5 dims. // (see ATen/core/DimVector.h). We add a few extra dims (~3) for vmap // dimensions to get 8. Adjust this number as necessary constexpr int64_t kVmapStaticDimVecSize = 8; using VmapDimVector = SmallVector; // NOTE: [What is an VmapTransform?] // An *VmapTransform* converts logical views of tensors to physical views. // // Batching rules use VmapTransforms to convert logical arguments to // physical arguments, then call one or more at:: operator that handles the // physical arguments, and then converts the physical result back to a logical // argument. // VmapTransform for operators that take tensors with multiple batch dims. // Given one or more logical views on Tensors, `logicalToPhysical` // permutes all of the batch dims to the front of the tensor, aligns // and expands the batch dims to match each other (according to their `level`), // and returns a VmapPhysicalView on the tensor(s). struct TORCH_API MultiBatchVmapTransform { static VmapPhysicalView logicalToPhysical(const Tensor& logical_tensor); static VmapPhysicalViewVec logicalToPhysical(TensorList logical_tensors); }; // VmapTransform for operators that broadcast all inputs. // Given some logical views on Tensors, `logicalToPhysical`: // - permutes all of the batch dims to the front of the tensors // - aligns all the batch dims to the collective levels of all of the tensors. // If a tensor does not have a batch dim for a vmap level, then it receives // a size-one dimension for said level. // - aligns the non-batch dims to have the same dimensionality, adding extra // size-1 dimensions in between the batch dimensions and the non-batch dimensions // so that the batch dimensions are lined up from the right. // // For example: given inputs of size (B, 2) and (B, 3, 2) where B is the batch // dimension, BroadcastingVmapTransform returns VmapPhysicalViews that wrap tensors // of size (B, 1, 2) and (B, 3, 2). // // Given inputs of size (B, 2) and (2,), BroadcastingVmapTransform returns // VmapPhysicalViews wrapping tensors of size (B, 2) and (1, 2). We don't // actually *need* to return a tensor of size (1, 2) for the second tensor // because the broadcasting operation takes care of that for us, but we do // it anyways to keep things simple. struct TORCH_API BroadcastingVmapTransform { static VmapPhysicalViewVec logicalToPhysical(TensorList logical_tensors); }; // Forward declared, if you're reading this file head to toe, don't worry about // it yet. struct VmapPhysicalToLogicalMap; // NOTE: [What is a VmapPhysicalView?] // VmapPhysicalView represents a physical view on a Tensor. // // One can use it to further convert logical dimension indices, logical shapes, // and more to their physical variants, or convert a new (physical) tensor into // a logical BatchedTensor. (TODO(rzou): some of these are not yet implemented). // // VmapPhysicalView stores a physical tensor with all of its batch dimensions at // the front and some levels that correspond to said batch dimensions. // // The levels bitset specifies which vmap levels correspond to the batch // dimensions at the front of the tensor. In particular, the number of set bits // corresponds to the number of batch dimensions on `tensor` and the rightmost // bit of `levels` specifies the maximum number of nested vmaps we are in at // this point in time. // For example, given: // physical_view = VmapPhysicalView(tensor=ones(2, 3, 4, 5, 6), levels={1, 3}) // // Rightmost bit of `levels` is 3 indicating the number of nested vmaps less // than or equal to 3. // bitset: 010100 // ^ // | // levels: 012345 struct TORCH_API VmapPhysicalView { VmapPhysicalView(Tensor&& tensor, std::bitset levels) : levels_(levels), tensor_(tensor) { TORCH_INTERNAL_ASSERT(!isBatchedTensor(tensor)); } Tensor& tensor() { return tensor_; } const Tensor& tensor() const { return tensor_; } // Maps logical dim indices to physical dim indices. Also does dim wrapping. // // For example, given: // physical_view = VmapPhysicalView(tensor=ones(2, 3, 4, 5), levels={1, 3}) // // Then physical_view.getPhysicalDims({0, 1}) returns {2, 3}. // This is because the size of levels tell us that the first two dimensions // of `tensor_` are batch dimensions, so a logical dim of `n` is actually // a physical dim of `n + 2`. VmapDimVector getPhysicalDims(IntArrayRef logical_dims) const; int64_t getPhysicalDim(int64_t logical_dim) const; // Returns a VmapPhysicalToLogicalMap object. This can be used for // mapping a physical tensor to a new logical tensor (BatchedTensor) VmapPhysicalToLogicalMap getPhysicalToLogicalMap() const; // Maps a logical shape to a physical shape by pre-pending the batch // sizes to the logical shape. VmapDimVector getPhysicalShape(IntArrayRef logical_shape) const; int64_t numBatchDims() const; private: int64_t numLogicalDims() const; std::bitset levels_; Tensor tensor_; }; // Convenience struct used for mapping a physical tensor (a non-BatchedTensor) // to a logical one (BatchedTensor). It holds some levels that are used to do the // mapping and assumes that the batch dimensions in the physical tensor all // occur at the front of the tensor. struct TORCH_API VmapPhysicalToLogicalMap { VmapPhysicalToLogicalMap(std::bitset levels): levels_(levels) {} // Maps a physical tensor to a new logical tensor (BatchedTensor). // Assumes that all of the "batch dimensions" are at the front // of the physical tensor. For example, given: // - x = rank-4 Tensor with size 2, 3, 5, 7 // - levels = (2, 4) // Returns: // - BatchedTensor(x, bdims=[(dim=0,lvl=2), (dim=1, lvl=4)]) Tensor apply(const Tensor& physical_tensor) const; // Given a vector of physical tensors, // 1. maps each tensor to a new logical tensor. Assumes that all of the // "batch dimensions" are at the front of the physical tensors. // 2. stores the new logical tensors back into the passed-in vector. This is // to avoid additional dynamic allocations. void applyInplace(std::vector& physical_tensors) const; std::bitset levels_; }; } // namespace at